Clown
Photogrammetry 3D Capture
Clown0.png
3D Rendered Image in Substance Painter
KakaoTalk_20240125_215745822.jpg
I found this clown figurine at an antique shop and decided to create a 3D capture of it for the Winter Session 2024 class I was teaching at CalArts.
I did photogrammetry in KIRI Engine App, taking pictures with a turntable setup.
Scan test result in KIRI Engine



Next, exported the model as an obj file and did texturing in Substance Painter.
Converted the model with textures as usdz file and edited in Reality Composer for AR experience.
Junha_QR.png
KakaoTalk_20240125_220823654.jpg
Using your iPhone, you have the option to view this model within an augmented reality (AR) environment by 
- scanning the QR code on the left, 
- or click on the Clown Image on the right if you're accessing this page from your phone. 

When you're prepared, attempt to capture the Image Marker below, and you will witness the model materializing on the Image Marker.

Junha_Marker.jpg
I used Rick Astley's Image as the marker this time.
Demo Video with the Image marker on my Ipad